Mimo V2.6 Flash is our new default writer. It replaces Mimo V2.5, and stories you played on Mimo carry on with the new one.
We tried it against GLM 5.3 Flash on real stories: just as immersive, about a third faster, and closer to what you asked for. GLM 5.3 Flash is still on the list, and stories on it stay on it.
Premium now includes unlimited turns on Mimo V2.6 Flash as well as GLM 5.3 Flash.
When a turn comes back too short, the writer is now told so and asked to play out your whole move, anything in brackets included.
Ask about the story, endless branches, and more ways to tell it
Ask about the story: tap the button under your move to ask who someone is, what you promised, or what happened on a turn. Answers come from what the story remembers and never change it. 1 credit a question, 50 free a day with Premium.
Premium branches have no turn limit any more. Play one story for as long as you like.
New in Settings, Story: Extra long turns, how time skips are told, notes the writer follows in every story, and a second box for what should happen next.
Skipping ahead in time now jumps to a proper scene instead of a day-by-day summary.
Stray asterisks no longer show up in the story.
Colour themes, and tidier endings
Pick a colour theme in Settings, Appearance: Grimoire, Forest, Ocean, Ember, Midnight or Rose, each in light or dark. Each device remembers its own.
Turns from GLM 5.3 Flash no longer end with a stray quote mark or the writer's notes.
Hermes 4 405B fails far less often: when its host goes quiet, the turn is now tried again instead of giving up.
My seeds shows a small Share and earn reminder when you can earn from it. The × hides it.
Change writer mid-story, undo a rewind, and sort your lists
Change writer whenever you like: tap Change writer at the top of the play page. The new writer picks up from your next turn with everything the story remembers, and the turns already written stay as they are. A published story now names every writer that wrote it.
Rewound to the wrong turn? Undo it. The turns you went back past are kept for a day, until you play or rewrite a turn or rewind again.
The rewind box now shows the opening words of the turn you are going back to, and offers Branch from here instead, so you can try another way and keep the story as it is.
Sort and filter My branches and My seeds by date, turns, plays, likes or name. Each page remembers your choice.
Thanks to the player who suggested sorting and undoing a rewind.
Branch from any turn, a story clock, and credits for sharing your seeds
Branch from here: open More under any turn to start a new branch from that point, with the story, its pictures and everything the writer remembers. The branch you were on stays exactly as it is. Free.
The writer now keeps track of the day and time in your story, never the real date. Turn on Show the story clock in Settings, Story, to see it above each turn, and correct it in the Tracker if it ever loses count.
Pictures of your character follow how they look now, height and face included, instead of drifting back to how they started.
Upload your own picture of how your character looks now, under How they look. It's free: we read it into a description that the writer and later pictures follow. Only you see the picture itself.
Share and earn: post one of your public seeds on DeviantArt, Reddit, Tumblr or another site, send us the link, and get 1,000 credits once we've had a look. Once a month, from the link at the bottom of every page.
Long scenes on GLM 5.2 no longer stop mid-sentence.
Thanks to the player who wrote in with the first four ideas.
Watch your turn being written again, and more suggestions
Your turn appears as it is written again, from the first few seconds, instead of all at once at the end.
Speech stands out in colour while the turn is being written too, and in more of the ways the writers set it out.
The dice under the suggestions shows two more sets of ideas again on GLM 5.3 Flash, and the first suggestion is the writer's best guess at what you will do next.
Picture descriptions now end on a full sentence instead of stopping mid-word.
Delete seeds from the menu, and turn counts that stay
Delete a seed straight from the dots menu on My seeds, without opening the editor. Branches already played from it are kept.
Deleting or rewinding a branch no longer lowers a seed's turn count: every turn played on a seed stays counted.
Pictures are drawn by a new model that follows your descriptions more closely. Each one takes a few seconds longer.
Your own characters, a writer that remembers more, and thumbs on every turn
Make up to three characters of your own in Settings > Story and play as them on any seed. Give each a picture for 10 credits, or upload your own.
The writer remembers far more of a long story: names, places and promises stay put, and it can recall an old scene when the story comes back to it. To make sure a moment is never forgotten, open More under the turn and choose Remember this.
Thumbs up or down under every turn. A thumbs down lets you say what went wrong, if you want to; we read every one.
The buttons under a turn are tidier: Scene picture, the button that draws how your character looks now, Rewrite, and everything else under More.
The picture of how your character looks now shows everything that has changed since their last picture, always full-length and always the same size.
Suggestions you keep passing over step aside for fresh ones. When the writer has more ideas than fit, the dice shows the next three.
The quick tags on the home page start with the ones you play most, and on a computer the sort sits on the left.
Deleting your account now cancels Premium at the same time, so nothing renews afterwards.
A new look: the branch seal is our logo.
A smarter search, filters that fold away, and stories that follow your lead
Search now finds other forms of a word, so "shoes" also finds shoe stories, and it looks in a seed's setting and characters too. When a seed turns up because of one of those, its card says where the word was.
Suggestions appear as you type: matching tags, the first few seeds, and creators by name.
The most used tags sit in a row above the stories, one tap to filter. Everything else is behind the Filters button: rating, whether the story is told as you, I or they, and any tag to show only or to hide. On a computer the filters open beside the list; on a phone they slide up from the bottom.
When a search finds nothing, you now see how many other people looked for the same thing, a button to start that seed yourself, and the tags and seed closest to what you typed.
Your character is yours. The writer carries out what you write and no longer puts words in your mouth or decides things for you. A spell or a curse can still make you act, and you will feel what happens to you.
Long stories can grow: when you take the story somewhere new, new people and places can come into it. Characters also have wants of their own now, and act on them.
New in Settings: Story. Choose shorter or longer turns, more talk or more action, and how quickly mature scenes build.
Signing up from a seed brings you back to that seed once you have confirmed your email. Signing up from anywhere else shows three stories to start with.
The settings tabs on a phone are easier to tap.
Unlimited Flash for Premium, a bigger first pack, and a way back into your story
Premium now includes unlimited turns on GLM 5.3 Flash. Play as much as you like; it is for your own play, so no scripts or shared accounts.
Claude Opus 5 has left the writer list. Stories already on it keep going to the end.
Your first credit pack comes with 50% more credits: the $5 pack brings 750 instead of 500.
When a story needs more credits than you have, a new panel shows your options right there, and after you buy, the credits page takes you straight back to your story.
A small note under the box now tells you when you have credits for just one more turn, so running out never comes as a surprise.
Premium members can see on the credits page how many Flash turns they have played this month without spending a credit.
Branches rated mature are now for signed-in readers only; every account confirmed it is 18 or over when it was made.
The ember flame from the header is now the site icon, the picture on shared links, and the header of our emails.
The link to turn off reminder emails now opens a page with a button, so a mail app checking the link can no longer switch them off by mistake.
Stories that chase their own themes, suggestions that learn you, and a way back in
On a seed rated mature, the writer now treats the seed's tags as the point of the story and pushes them forward on its own, turn after turn, instead of waiting to be asked for each step.
On a seed rated mature, scenes may now be explicit, on every writer except Opus and Gemini. Nothing to switch on. The rules about who may appear in such scenes do not move.
The three suggested moves now learn from you. Skip them and write your own a few times, and the writer starts offering what you were going to do anyway, with one suggestion that still pulls the other way.
Over time the writer also keeps a private note on how you like to play, refreshed weekly, so a new story starts already knowing your style. Nobody sees it but the writer.
Leave a branch unfinished and we will email you its last lines a few days later, with a button that drops you straight back in. Away for weeks, and there may be a gift of credits waiting. Every email has a one-click off switch, and so does Settings.
Premium members' credits pill in the header now wears a small gold star instead of turning gold.
On a creator page, a seed without a picture no longer wears the mature label across its title.
Suggested moves are always actions now, never [bracketed] directions, even if you direct the story in brackets yourself. Your directions still shape what gets suggested.
A new look, free seeds, a cheaper default writer, and copying seeds
Everbranch has a new look. Dark mode is deep plum with an ember glow, light mode keeps its paper, and every card carries a line of light along its top.
The mature label has left the seed cards. The line along the top of a card is ember for a mature seed and plum for everything else.
The Trending badge on cards is ember now, like the flame in the logo.
Creating a seed is free now. Type a premise, the writer drafts the rest, and you pay nothing until you play.
GLM 5.3 Flash is the new default writer at 3 credits a turn, our cheapest yet, and it answers in a few seconds.
You can copy any seed you can see. Look for Copy this seed on its page: you get your own private draft to change and publish, and it says which seed it was based on.
Finished a branch by accident? Keep playing is next to Review and publish, and it puts you straight back where you were.
Spoken lines in a story are set in italics and the ember colour, whichever quote marks the writer used.
On a phone, the header stays at the top while you scroll and the browser takes its colour.
Tapping a suggested move no longer opens the keyboard, so your phone stops zooming in.
The Escalate and Begin the ending buttons are gone; Advance and End here remain.
Grok 4.20 and Hermes 4 70B have left the writer list. A branch on Grok keeps working; a branch on Hermes 4 70B needs a new writer, because its host closed.
The Premium perk of free seed creations has gone, because seeds are free for everyone now.
See the prompt before it goes, suggestions you can edit, and a clearer Regenerate
A tick under the play box: show me what the writer gets before it goes. Turn it on and Send opens a preview of everything the writer is about to receive, and you can change any of it for that one turn.
Tapping a suggested move now puts it in the box so you can edit it. Tap it again, or press Send, to send it. Thanks to a player who finds typing hard for the idea.
The Regenerate turn button moved next to Stats, with a label, and it visibly rewrites the same turn rather than adding one.
Stats shows the pacing the writer was given, in full, and any edits you made to the prompt.
A little more room between a turn being written and the suggestions under it.
Credits given to you by us now say why, in your notifications.
Half-price GLM for Premium, more picture styles, sharper covers
Premium members now play GLM 5.2, the default writer, for 5 credits a turn instead of 10.
Your own OpenRouter key now covers seed covers, branch covers and character portraits as well as turns and turn pictures.
Seven new picture styles: Epic fantasy, Fantasy portrait, Dark fantasy, Glamour, Low-key moody, Pin-up and Neon glow.
Creator pages show five seeds a row with sharper covers.
Dictation stops the moment you press Send, so nothing said afterwards ends up in the box.
A bit of room above the buttons in the export window.
The privacy page now explains the Google Ads tag we use to see whether an advert brought you here. Still no advertising cookies.
Your own API key, a new creator page and a deeper dark mode
Premium members can play on their own OpenRouter key. Set it up under Settings, Own API key. Up to 200 turns a day cost no credits.
Creator pages are a shelf of covers now, with Seeds and Branches as tabs.
Dark mode is darker, with cards that stand out from the page.
Settings is split into Profile, Notifications, Account and Own API key.
Export a branch from the menu on My branches: pick the turns, add pictures, and get a PDF, an EPUB or a text file. Unfinished branches can be exported too.
You can dictate your move with the microphone button next to Send (Chrome, Edge and Safari).
Speech in a story is shown in italics.
The picture suggestion for a turn now describes how the character looks at that point in the story, not how they started.
Seed pages show how many branches were finished, and an updated date if the seed was changed after publishing.
Most played now sorts by turns played instead of number of branches.
Under a turn, only one of Edit, Add a picture, Tracker and Stats is open at a time.
Fields you still need to fill in are marked in orange in light mode.
This page.
Covers, pictures and a tidier seed page
Share a link to a seed or branch and the cover picture shows up in the preview.
You can give a seed or a branch its own cover. Upload one or get one drawn for credits.
All the pictures you generate for a turn are kept now. Pick the one you want to show.
Seeds can have up to three characters to play as, and there is a Create your own option on every seed.
You can edit the suggested first moves on your own seeds.
The tracker has a notes box. Whatever you write there, the writer keeps in mind for the rest of the story.
Every turn has a Stats button that shows what it cost and what was sent to the writer.
The seed editor and the publish page show a preview next to the form while you type.
My seeds and My branches are lists now instead of cards, so more fits on the screen.
The seed page shows who liked it.
The page no longer jumps around while a turn is coming in.
The writer only suggests ending the story when it is actually close to the end.
Costs and small fixes
Turn costs are shown in dollars as well as credits.
When you run out of credits you get two options: buy more, or publish a seed and earn some.
You pick the point of view before the seed is written, not after.
Required fields are highlighted so you can see what is missing before you hit save.
A seed's branch count only goes up once someone actually plays a turn.
Bigger buttons and text on phones.
Everbranch is live
Play a story turn by turn until it ends, then publish it for anyone to read for free.