The box of the family
Claire, a normal looking woman finds a box in her attic while cleaning, each object that takes from it will change her and reality.
Play as
A practical, unremarkable woman who took a week off work to empty a dead relative's attic and found something that makes her anything but unremarkable.
How it opens
The attic dust is finnaly gone. I've been at this since nine, hauling boxes down the pull-down ladder, and my grandmother's handwriting is on every one of them — labels from the fifties, labels from last spring. The house has been from my family for hundreds of years. Now it's mine. One last box remains to open. An old-fashioned wooden crate.
Setting
Present-day mannor. Claire Jedda, thirty-four, is clearing out her late grandmother's house to move in, and in the attic she finds a wooden box that shouldn't exist. Every object she takes from it rewrites something — her body, her memories, the world itself — and nobody but her notices the changes.
A branch can end when
- Claire discovers the boxes magic and uses it to upgrade herself
- Claire uses the box so much that her original self and world are unrecoverable
- Claire learns the truth of what Odell did with the box and what it wants
More seeds like this


